• Create new shots in the CS prod, perform camera layout work, run cloth and hair simulation tasks when needed, create and fine-tune lighting, recreate FX from production shots, render high-resolution images (adjust displacement as needed), composite in Nuke, paint work in Photoshop
  • Manage tools version settings as simultaneous projects necessitate moving from one film unit environment to another during normal work
  • Render and adjust film frames
  • Present imagery in reviews with production leads and directors
  • Work with production departments as needed (modeling, layout, shading, simulation, animation, FX) to finesse assets for shot setup and lighting adjustments
  • Work with Rendering to optimize shot work
  • Deliver final images for feature films, often prior to the completion of the production, managing multiple projects simultaneously


  • Bachelor’s degree in a relevant field or equivalent experience
  • Strong technical skills in the tools used for CG film production; layout, 3D lighting, rendering, compositing, simulation, FX, and ability to debug technical issues
  • Experience with Global Illumination and physically accurate lighting
  • Working knowledge 3D lighting software
  • Working knowledge of Nuke (preferred) or another node-base compositing software
  • Excellent artistic eye for color, composition, layout, and lighting
  • Mid-level to advanced Photoshop skills
  • Must possess ability to work well under pressure, manage multiple projects, and produce high-quality work under tight deadlines
  • Excellent written and oral communication and presentation skills
  • Adept at working both independently and collaboratively
  • Open to direction and adaptable to change

Send your resume, demoreel and motivation letter to geert(@)